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- #KINGDOM COME DELIVERANCE TIME PROGRESS UPDATE#
- #KINGDOM COME DELIVERANCE TIME PROGRESS FULL#
- #KINGDOM COME DELIVERANCE TIME PROGRESS PS4#
Rýdl stated there was still a lot of optimisation work to be done on the console builds but shared the development team's current performance targets.
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Since the game is headed to Xbox One and PS4, gamers might wonder what sort of performance they can expect. He added the studio had done a lot of research into real-life dueling, speaking to subject matter experts and actual swordsmen.Ī quick glance at "Kingdom Come" and its obvious the CryEngine-powered game is quite a stunner. Travelling at night can become even more dangerous."ĭiscussing what comes next for backers, Rýdl said the team has been hard at work on implementing melee sword fighting into the tech alpha in time for E3. "Some of them can offer you a small reward, some of them start to talk to you because you gained their trust and the merchant will certainly give you a discount! On the other hand, there might be a brother of a robber you sent to the prison, who can name a price to your head. For instance, when you help to catch the robbers who attacked the merchant wagon, you help all people in the village, because they get goods they are waiting for," explained Rýdl. "If you help people, they will tell each other and help you. He gave the example of a merchant whose wagon had been attacked by robbers and whom the player might decide to assist.
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Rýdl said gamers can spend their time gathering herbs to make potions or alcohol, hunt wildlife, visit local taverns, engage in a bit of smithing and even help solve crimes for NPCs. Of course, any open-world game worth its salt features quests to undertake and side activities for the player to enjoy. That's why we have a lot of history sources to study and also lot of ideas for the game," said Rýdl. They are an important part of our history and culture.
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"These events were especially important to us, people from Bohemia and Central Europe in general.
#KINGDOM COME DELIVERANCE TIME PROGRESS FULL#
"The 15th century was a time full of changes – there was a clash between ideas in the Catholic church, which unfortunately ended up with Jan Hus burned to death and that was the start of the Hussite wars," said Rýdl. The backdrop against which this action is set is no less engaging than gamers might find in titles like "Skyrim" or "Dragon Age." Rýdl explains real-world events from the studio's own culture have helped inform the story and setting. You are not a superhero from a fantasy world and players who tend to kill and loot everyone around need to change their tactics." You need to rest and eat to keep walking. Sword fight is tough and dangerous, you can be dead pretty fast. "Our alchemy is far from creating magic potions but more about being an herbalist. "In our RPG, we offer a realistic approach to every aspect of the gameplay including environment, weapons, clothes and architecture," he explained. Where so many of its contemporaries embrace magic and the lure of dungeons and dragons, "Kingdom Come" focuses on period-appropriate historical accuracy. He adds the technical alpha has been immensely helpful in gathering feedback for the game.ĭiscussing what makes the game "Kingdom Come" unique, Rýdl pointed to the game's emphasis on realism. Rýdl went on to add the team isn't showing off everything in the playable versions currently available to backers, as they would like to keep some secrets for the final game. Further down the line, toward the end of 2015, a much larger slice of the game will be released as part of a beta version, with the full game scheduled for release in the summer of 2016.
#KINGDOM COME DELIVERANCE TIME PROGRESS UPDATE#
Another alpha update is planned for June 2015, which will add highly anticipated combat gameplay. Since then, the studio has updated the alpha twice, adding alchemy and lock picking minigames. Warhorse released its first technology alpha to Kickstarter backers in October 2014.
#KINGDOM COME DELIVERANCE TIME PROGRESS PS4#
International Business Times Australia recently had the chance to sit down with studio Public Relations Manager, Jiří Rýdl to discuss the story of "Kingdom Come: Deliverance," the PS4 and Xbox One versions, elements of gameplay including upcoming alpha builds accessible to backers, and the game's intriguing reputation system. In January 2014, a young independent Czech developer named Warhorse Studios launched a Kickstarter campaign to secure £300,000 in partial funding for an incredibly ambitious medieval RPG project named "Kingdom Come: Deliverance." By the end of the campaign, Warhorse had raised over £1 million from over 35,000 backers, all eager to see the studio fulfill its vision of creating a historically accurate open-world RPG sandbox game with period accurate melee combat.